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To protect your ideas and inventions,
to gain Copyright or before considering
Patents you must generally record or express
them ideas in some tangible medium: to take them out of your mind's eye and make
them a reality so that somebody else can look at them as well!
This is the process of creating a prototype - of making a start, a rough impression...
a test creation. If you don't do this, then your idea is just that: an idea. And,
unfortunately, not many people will readily stake their reputation or revenue
merely on somebody's idea alone. This, of course, is the point of prototypes and
prototyping.
A prototype is a solid thing. You can hold it in your hand. You can examine
how it looks, feels and works. You can delve into its secrets and above all else
you can say 'this is what I have created and it is good.'
To move your product, invention or innovative idea (or service for that matter)
forwards you must therefore create a prototype of it. A prototype is like the
first draft of a book. It is not a finished product ready for sale.
As with all things, it is possible to approach the creation of a prototype
in many different ways...
- One method is to take your idea to somebody who can develop it for you. There
is the usual risk of theft with this approach, but steps can be taken to avoid
such unpleasantness. For example, non-disclosure and ownership agreements can
be signed...
- Or you may elect to follow the classic DIY method... the famous and much derided
'garden shed' approach!
- Alternatively the prototype can be designed and planned in advance, allowing
specific key parts of it to be farmed out to different skilled subcontractors...
- A similar option is to 'buy in' external help as and when required. Your 'helpers'
will be subcontractors who will be bound by contract with you. The risk of theft
is thus reduced. Also, with this or the above approach, you do not have to disclose
all of your idea at any one time or to any one person. In this way no one organisation
or individual knows what the whole is, when finally the single part they're working
on is combined with its other components...
Many inventors and creative people do elect to work in secret, either alone
or with one or two trusted associates, to create their special prototype. This
appears an attractive alternative and certainly minimizes the risk of commercial
theft. Groundbreaking and truly innovative products have emerged from tiny garden
sheds, attics, basements, kitchen tables and back bedrooms. Some go on to become
iconic items - heralded as triumphs of genius of 'the inventor'.
Whatever route is taken, once developed, the precious prototype is protected
against theft via Copyright or more
usually a purposeful Patent...
For a book, course, or other publishable work, the job of producing a prototype
is quick and easy by comparison. Once the first draft is produced it is automatically
protected by copyright and then given to a subcontractor to proof-read, edit or
augment. The prototyping process is simplified, benefits from the input of professionals
along the way and offers more than a little (free) protection against larceny.
So the essential process of prototyping is not always straightforward and
will be different for every product.
Developing a book, for example, requires different processes and equipment
to developing an engine, electronic gizmo or a new board game...
What every prototype has in common is change: every product is subject to
change during prototyping.
The original concept or idea will become adapted as you discover how to make
it work, how the customer will use it and how to manufacture it in the best (cheapest)
way. This is normal and usually a good thing. It can therefore take several attempts
to get a prototype right.
Through producing a prototype or first draft, the main characteristics, strengths
and weaknesses of your product or idea will become apparent. These characteristics
will also appear in a much more concrete way than when outlined on paper.
Improving upon strengths and finding solutions to weaknesses is an essential
part of perfecting a good idea. The general public will not tolerate anything
that spoils their enjoyment or impedes the usefulness of your product.
Always remember that people will buy your product for what it will do for
them (or what it represents to them), more than they will buy the product itself.
People, in fact, buy solutions not products.
For example, when purchasing a chain saw the customer is concerned more with
how it cuts than anything else. The customer is buying the cut and not the saw.
If your unique brand of chain saw, with its design innovations and exciting styling
oozing out of every nut and bolt, fails to cut well every time, the customer will
not be impressed.
This is what the prototyping stage is for - evolving a great idea into an
even greater, and above all else, functional product.
Once you have a good working prototype it will be that much easier to get it
manufactured and to sell it yourself. Or, to take it to somebody with cash to
invest: with a view to getting it mass-produced and available to a much larger
market.
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